Perfect and Fumble
On a roll of a natural 01, the character in question has succeeded perfectly at an action, maximising all benefits. However, on a natural roll of a hundred (00), they have fumbled something fierce, and will suffer the consequences at the hand of the GM.
Lance weapons are amended to have their Strength increased by one.
XP costs and advancement
Since ranks have been done away with, the following are the XP costs.
|New Trained skill||100|
|Skill Mastery +10||150|
|Skill Mastery +20||200|
|1 point of Characteristics||30|